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Shadow of the Colossus
Release Date: TBA
Genres: Adventure, Fantasy, Video Game
Production Phase: Pitch
Studio: Sony Pictures
Who's Making It: Justin Marks (Screenwriter), Kevin Misher (Producer), Sony Computer Entertainment (Publisher - Video Game),
Premise: In a land where only the ruins of a great civilization remain to mark the passing of its people, a lone hero sets out to awaken his love by defeating giant half-mechanical, half-living creatures.... More »
What We Think: The PlayStation 2 game created an engrossing, often haunting world, one that stands apart from nearly all other video game adventures. Imagine standing in front of a creature as tall as a building that's ready... More »
Thursday, October 1, 2009
A very brief news nugget to report: during an interview with game creator Fumito Ueda, the designer said that he is playing some kind of creative role with the Shadow of the Colossus movie. "It won't be that I'm completely not involved," he told gaming site Kotaku.
- Kotaku. Comment on this Scoop (0)Friday, April 10, 2009
"With a lot of games you're caught trying to please the fans and the mainstream audience," said newly hired Shadow of the Colossus screenwriter Justin Marks to The Hollywood Reporter's Risky Biz blog about how he's going to proceed adapting the PlayStation 2 game into a screen story. "What's so nice about this game is that it's all seen through such an adult lens, so that what pleases the fans also pleases a wider audience."
Marks knows about the pitfalls of turning a video game into a movie: witness the disappointing box office returns on Street Fighter: Legend of Chun-Li, a film that he wrote. "I think many of the games haven't worked as movies because it's hard to find the right game," offers the writer. "There are very few that lend themselves to movies," then adds, "If we started thinking that anything that worked in one medium shouldn't be adapted for another we wouldn't have a lot of the great movies we've had, because so many of them came from novels."
Marks points out two elements from the Colossus game that he feels are assets that make this gamerflick different from most other adaptations coming from the game medium. "With a lot of games there are so many elements in the universe you spend your time tearing down and tearing down," Marks explains in the interview. "What's nice about this game is that it's so sparse so you can start building right away."
The screenwriter also told Risky Biz that he's very aware of the worries that fans of the game may have about Hollywood taking a shot at turning Shadow of the Colossus into a movie and that he vows to not resort to using cliches, like introducing a sidekick for the hero to take along on his quest. "This is a game that catches you unaware -- it catches you on an emotional and experiential level, not just for the puzzles you solve," offers Marks.
- Risky Biz blog. Comment on this Scoop (0)Wednesday, April 8, 2009
Sony Pictures has asked producer Kevin Misher and screenwriter Justin Marks to adapt the critically hailed and bestselling PlayStation 2 game Shadow of the Colossus into a feature film. However, before Marks can begin working on the project he first must complete his Suicide Squad screenplay for Warner Bros. [Full story]
- The Hollywood Reporter. Comment on this Scoop (0)
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