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video_games news

Movie composers make big bucks in video games

Posted by Patrick Sauriol on Tuesday, December 30, 2008

Offering proof of the growing crossover between the worlds of film and video games, The Seattle Times showcases how film composers are increasingly coming over to score the soundtrack for video games and make big bucks doing it.

Composers like Steve Jablonky (Transformers), Harry Gregson-Williams (Shrek) and Danny Elfman (Batman) are taking jobs writing the music for high profile games like Metal Gear Solid 4, The Sims and Gears of War 2. The Times piece also gives us an idea of how much these guys are earning for their skills: movie composers can make as much as $2,000 for each minute of music they write, and with a video game needing somewhere between 60 to 90 minutes of music, when you do the math you can see why it's pretty attractive to write the game's score. Video game companies have come a long way from thinking of a game's music as simply an low priority add-on; big releases can spend upward of half-a-million dollars on creating the title's soundtrack.

Garry Schyman, seen in the photo, has gotten so much work from scoring games that he's not looking for jobs in film or TV anymore. Among Schyman's credits is the soundtrack for Bioshock, one of last year's hit titles and currently in development as a movie by Universal Pictures. "Film music can be very soft and ambient," Schyman says. "But game developers want strong musical statements. So from a creative standpoint, games are a great place to be right now."

Read the full article available at The Seattle Times website.

-The Seattle Times.

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